Zul'Aman

Zul'Aman

Dungeon ID: 77

Cataclysm · Dungeon · Requires level 35

Echoes of unfulfilled vengeance linger in the one-time capital of the Amani tribe, Zul'Aman. Though the Amani trolls answered their warlord's call to arms, Zul'jin was denied his goal of restoring the empire to its former glory. Where he failed, the Zandalar tribe will succeed. Left unchecked, the united tribes will reclaim their lands and savor a merciless retribution.

Encounters

Akil'zon

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As a former shaman of the Amani tribe, Akil'zon had a preternatural ability when working with the element of air. This talent caught the eye of Hex Lord Malacrass and made finding a host for the trolls' eagle god an easy task.

Static Disruption
Akil'zon charges the air around a random player, inflicting 0 Nature damage in a 5 yard radius, and increasing Nature damage taken by 25% for 20 sec. This effect stacks up to 10 times.
Call Lightning
Akil'zon unleashes a burst of electrical energy at his current target, inflicting 0 Nature damage.
Amani Kidnapper
Akil'zon calls an Amani Kidnapper to snatch a random player into the air.
Plucked
While in the air, the Amani Kidnapper inflicts 4% of a players's maximum health as damage every second. The player can continue to use spells, items and abilities. Slaying the Amani Kidnapper frees the trapped player.
Soaring Eagle
Akil'zon summons a flock of Soaring Eagles. They have very low health.
Eagle Swoop
The Soaring Eagles dive on random players, inflicting 0 damage. The flock swoops down less frequently as players slay the Soaring Eagles.
Electrical Storm
Akil'zon immobilizes a random player in midair and creates a massive electrical storm for 8 sec. Players within 20 yards of the immobilized player are safe from the storm. Every second a player stands outside this safe distance, the storm inflicts 0 Nature damage and increases Nature damage taken by 50% for 3 sec.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.

Nalorakk

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Hex Lord Malacrass considered Nalorakk-renowned for both his fearsome rage and savage strength on the battlefield-the ideal vessel for the bear god's essence.

Stage One: Make Way for the Nalorakk!
Nalorakk begins the battle in troll form. He performs Brutal Strikes on the tank and periodically Surges toward the most distant enemy, leaving them vulnerable to additional Surges.
Brutal Strike
Nalorakk strikes his current target with a brutal attack that ignores armor, inflicting 0 Physical damage.
Surge
Nalorakk charges the most distant enemy, inflicting 0 Physical damage. In addition, Physical damage dealt to the target increases by 500% for 20 sec.
Stage Two: Calling on the Beast
Nalorakk transforms into a bear. In bear form he attacks the tank with two different bleed effects, Rend Flesh and Lacerating Slash. Nalorakk also lets loose with a Deafening Roar to briefly silence his enemies.
Rend Flesh
Nalorakk rends the flesh of the target, inflicting 0 Physical damage every 0.5 sec for 5 sec.
Lacerating Slash
Nalorakk slashes his current target and leaves a horrible bleeding wound, inflicting 0 Physical damage every 3 seconds for 24 sec.
Deafening Roar
Nalorakk lets loose a Deafening Roar, silencing his enemies for 2 sec.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.

Jan'alai

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Dragonhawks are deft predators that rend their foes with razor-sharp talons. This mindset and method of attack were also favored by one of the Amani tribe's highly skilled rogues, Jan'alai.

Flame Breath
Jan'alai chooses a random player, then turns and casts Flame Breath in their direction. The Flame Breath inflicts 0 Fire damage to all enemies in a frontal 60 degree cone from Jan'alai. The Flame Breath also leaves a line of fire that inflicts 0 Fire damage every 1 sec. to enemies within 4 yards of the path of flame.
Fire Bomb
Jan'alai teleports to the middle of the platform and creates Fire Bombs around the platform. After five seconds Jan'alai detonates the Fire Bombs, inflicting 0 Fire damage to players within 3 yards of a Fire Bomb.
Frenzy
At 20% remaining health, Jan'alai enters a Frenzy. This increases his Physical damage dealt by 50% and attack speed by 50%.
Dragonhawk Eggs
Flanking Jan'alai's platform are 36 Dragonhawk Eggs. They can be hatched by Amani'shi Hatchers or by Jan'alai's Hatch All Eggs ability.
Amani'shi Hatcher
Jan'ali periodically summons two Amani'shi Hatchers. They run to opposite sides of the platform and begin to hatch three Amani Dragonspawn Hatchlings every 1.5 seconds.
Amani Dragonhawk Hatchling
These creatures have low health.
Flame Buffet
The Amani Dragonhawk Hatchling casts a Flame Buffet at its current target, inflicting 386 Fire damage and increasing Fire damage taken by 3% for 10 sec. This effect stacks, but dispelling Flame Buffet once removes the entire stack.
Hatch All Eggs
At 35% remaining health, Jan'alai hatches all remaining Dragonhawk Eggs. The newly hatched Amani Dragonhawk Hatchlings then join the fight.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.

Halazzi

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The lynxes of Azeroth are vicious hunters that shred their prey with fang and claw. Hex Lord Malacrass mused that it was only right to seal the essence of the lynx god within one of the tribe's greatest hunters.

Stage One: Bow to da Fang and Claw!
Halazzi begins the battle in the form of the Lynx Avatar.
Enrage
Halazzi enrages, increasing his attack speed by 100% for 6 sec.
Water Totem
Halazzi places a Water Totem near his location with 150,000 health that lasts for 1 min. The Water Totem restores 5% of maximum health and mana every 2 seconds to both allies and enemies within 51 yards.
Stage Two: Untamed Spirit!
At 60% and 30% remaining health, Halazzi splits into two beings: Halazzi the Worshipper and the Spirit of the Lynx. Both begin the stage with full health and recombine to form the Lynx Avatar when one or the other reaches 20% health.
Worshipper Halazzi
Lightning Totem
Worshipper Halazzi summons a Lightning Totem near his location with 10,000 health. The totem casts Lightning at a random player until destroyed.
Lightning
The Lightning Totem casts Lightning at a random player, inflicting 0 Nature damage and bouncing to a maximum of 3 additional nearby enemies, inflicting 1.51 times as much damage with each bounce.
Earth Shock
Worshipper Halazzi shocks a random player, inflicting 0 Nature damage and interrupting the target's current spell cast for 2 sec.
Flame Shock
Worshipper Halazzi blasts a random player, inflicting 0 Fire damage instantly and an additional 0 Fire damage every 3 seconds for 12 sec.
Spirit of the Lynx
Shred Armor
The Spirit of the Lynx shreds its current target's armor, reducing armor by 10% for 8 sec. Stacks up to 10 times.
Lynx Flurry
The Spirit of the Lynx begins to flurry, reducing its damage dealt by 50% but increasing attack speed by 75%. While under the effects of Lynx Flurry, the Spirit of the Lynx gains immuntiy to stuns, roots, snares, and other effects that cause loss of control.
Fixate
The Spirit of the Lynx fixates on a target, and only attacks that target.
Stage Three: Me Gonna Carve Ya Now!
When he reaches 25% remaining health, Halazzi remains in the form of the Lynx Avatar.
Lightning Totem
Halazzi summons a Lightning Totem near his location with 10,000 health. The totem casts Lightning at a random player until destroyed.
Lightning
The Lightning Totem casts Lightning at a random player, inflicting 0 Nature damage and bouncing to a maximum of 3 additional nearby enemies, inflicting 1.51 times as much damage with each bounce.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.

Hex Lord Malacrass

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Rumored to be the most feared witch doctor of the Amani tribe in decades, Hex Lord Malacrass has done the unthinkable and sealed the essence of several mighty troll animal gods in their strongest champions... keeping the darkest one for himself.

Servants of Malacrass
Hex Lord Malacrass is accompanied by two of four possible servants.
Alyson Antille
A blood elf Holy priest.
Arcane Torrent
Alyson silences all players within 8 yards for 2 sec.
Flash Heal
Alyson calls upon Holy magic to heal an ally for 160.
Empowered Smite
Alyson smites a random player, inflicting 0 Holy damage.
Slither
A serpent.
Venom Spit
Slither spits poison at a random player, inflicting 372 Nature damage, then an additional 0 damage every 1 second for 5 sec.
Gazakroth
An imp.
Firebolt
Gazakroth shoots a bolt of flame at a player, inflicting 381 Fire damage.
Darkheart
A wraith.
Psychic Wail
Darkheart lets out a psychic scream, inflicting 0 Shadow damage and causing all nearby players to flee for 3 sec.
Wail of Souls
Darkheart inflicts 344 Shadow damage to all players within 40 yards.
Spirit Bolts
Malacrass channels a powerful barrage of spirit bolts, inflicting 0 Shadow damage to nearby players every 0.5 second.
Drain Power
Malacrass drains the power out of all nearby players, increasing his damage done by 5%. This effect stacks.
Siphon Soul
Malacrass draws the soul of a random player, granting him the powers of their class for 30 sec.
Death Knight
Plague Strike
Malacrass executes a vicious strike that inflicts 100% weapon damage plus 500 and infects the target with Blood Plague, a disease dealing Shadow damage over time.
Blood Plague
Malacrass' Plague Strike causes a disease that deals 0 Shadow damage every 3 sec. for 12 sec.
Death and Decay
Malacrass inflicts 0 Shadow damage every 2 sec to all players in the affected 5 yard radius area for 10 sec.
Blood Worms
Malacrass infects a random target with Blood Worms, causing worms to emerge from the infected player's location. These worms move towards Malacrass and heal him for 3% of his maximum health when they reach him.
Blood Worm
These worms move towards Malacrass and heal him for 3% of his maximum health when they reach him.
Druid
Typhoon
Malacrass summons a violent Typhoon that inflicts 377 Nature damage when in contact with enemies and knocks them back.
Moonfire
Malacrass burns a random enemy for 0 Arcane damage and inflicts 0 additional damage every 3 seconds for 12 sec.
Lifebloom
Malacrass casts Lifebloom, healing himself for 0 every second and then 10% of his maximum life after 7 sec.
Hunter
Explosive Trap
Malacrass places a fire trap that explodes when an enemy approaches, causing 0 Fire damage and burning all enemies within 10 yards for 0 additional Fire damage over 10 sec.
Freezing Trap
Malacrass places a frost trap that freezes and stuns all enemies within 7 yards for 10 sec. The trap triggers when an enemy approaches.
Snake Trap
Malacrass places a trap that releases several venomous Amani Snakes when an enemy approaches.
Amani Snake
Some Amani Snakes possess poison.
Crippling Poison
The snake poisons a random player, reducing their movement speed by 50% for 12 sec.
Mind-numbing Poison
The snake poisons a random player, reducing their casting speed by 30% for 12 sec.
Mage
Frost Nova
Malacrass inflicts 386 Frost damage to all enemies, immobilizing them and increasing their Frost damage taken by 50% for up to 5 sec.
Frostbolt
Malacrass inflicts 385 Frost damage to a random enemy and reduces their movement speed by 50% for 4 sec.
Ice Lance
Malacrass inflicts 50 Frost damage on a random enemy.
Paladin
Avenging Wrath
Malacrass increases all damage he inflicts by 50% for 10 sec.
Consecration
Malacrass consecrates the land beneath him, inflicting 380 Holy damage every 2 seconds to enemies who enter the 10 yard area.
Holy Light
Malacrass calls upon Holy magic to heal himself or an ally for 20% of the target's maximum health.
Priest
Flash Heal
Malacrass calls upon Holy magic to heal himself or an ally for 20% of their maximum health.
Psychic Scream
Malacrass lets out a psychic scream, causing nearby enemies within 40 yards to flee for 4 sec.
Leap of Faith
Malacrass pulls the spirit of a random friendly target to him, instantly moving them to his side.
Shadow Word: Pain
Malacrass utters a word of darkness at a random enemy, inflicting 380 Shadow damage every 2 seconds for 18 sec.
Rogue
Smoke Bomb
Malacrass hurls a 7 yard radius smoke bomb onto the ground, immediately inflicting 0 damage and reducing the chance to hit by 75% for players who stand in it. The smoke cloud lasts 10 sec.
Wound Poison
Malacrass poisons his current target, inflicting 0 Nature damage and reducing all healing dealt to them by 5% for 15 sec. This effect stacks up to 5 times.
Slice and Dice
This maneuver increases Malacrass' attack speed by 50% for 40 sec.
Shaman
Chain Lightning
Malacrass strikes an enemy with a lightning bolt, inflicting 394 Nature damage then arcing to other nearby enemies. The spell affects up to 3 targets, and each successive target takes 50% less damage.
Fire Nova Totem
Malacrass summons a Fire Nova Totem. Unless it is destroyed within 5 seconds, the totem inflicts 0 Fire damage to enemies within 20 yards.
Healing Wave
Malacrass calls upon Nature magic to heal himself or an ally for 20% of their maximum health.
Warlock
Bane of Doom
Malacrass curses a random target with impending doom, inflicting 748 Shadow damage after 30 sec.
Unstable Affliction
Malacrass' Shadow energy slowly destroys a random player, inflicting 0 Shadow damage over 10 sec. If a player dispels Unstable Affliction, it inflicts 0 Shadow damage to the dispeller and silences them for until canceled.
Rain of Fire
Malacrass calls down a molten rain on the location of a random player, burning all enemies in a 5 yard radius area for 0 Fire damage every 2 seconds for 10 sec.
Warrior
Mortal Strike
Malacrass inflicts 150% of his normal melee attack on his current target and leaves them wounded, reducing the effectiveness of any healing dealt to the target by 50% for 5 sec.
Spell Reflection
Malacrass reflects the next 2 spells cast upon him for 5 sec.
Heroic Leap
Malacrass leaps through the air at a random player and slams down on all enemies within 5 yards of the target, inflicting 125% of a normal melee attack and stunning them for 2 sec.
Monk
Rising Sun Kick
Malacrass kicks upwards, dealing 150% of his normal melee attack as damage, and increasing damage taken by his target by 25% for 15 sec.
Hex Sphere
Malacrass forms a sphere of dark energy on the ground near him that last for 30 sec, dealing 0 Shadow damage to enemies that touch it.
Renewing Mist
Malacrass channels healing energy into himself, healing him for 0 every 3 sec for 15 sec.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.

Daakara

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To fill the power vacuum left from the death of their old warlord, Zul'jin, the remaining trolls of the Amani tribe chose their favored champion, Daakara the Invincible, to reclaim their lost glory.

Stage One: No One Pushes Us Around!
Daakara begins the encounter in troll form. He performs Grievous Throw at random players and uses Whirlwind against nearby enemies.
Grievous Throw
Daakara throws his weapon at a random player, causing them to bleed profusely for 1 min. or until fully healed. The wound inflicts 0 damage every 5 seconds.
Whirlwind
Daakara attacks nearby enemies in a whirlwind of steel. After channeling for 2 seconds he inflicts 110% of a normal melee attack to enemies within 8 yards.
Stage Two: Got Me Some New Tricks!
Daakara absorbs the essence of either the bear or lynx.
Essence of the Bear
Surge
Daakara charges the most distant enemy, inflicting 0 Physical damage. In addition, Physical damage dealt to the target increases by 500% for 20 sec.
Nearly Overpowered Blow
Daakara instantly attacks his target, inflicting 115% of a normal melee attack. This attack cannot be blocked, dodged, or parried.
Creeping Paralysis
Daakara inflicts a slow paralysis on all players, stunning them for 3 sec. if not removed within 6 sec.
Essence of the Lynx
Amani Lynx
Immediately after transforming into a Lynx, Daakara summons two Amani Lynx to attack players. These Lynx see through any stealth or invisibility effects.
Feral Swipe
The Amani Lynx swipes at its current target, inflicting 0 Physical damage and reducing the target's movement speed by 35% for 5 sec.
Lynx Rush
Daakara randomly charges players. Each charge inflicts 0 Physical damage and causes the target to bleed for 0 additional damage over 10 sec.
Claw Rage
Daakara charges a random target, immobilizing them and unleashing a flurry of rapid attacks. Each attack further weakens the target, increasing their Physical damage taken by 0. This effect stacks up to 10 times.
Stage Three: Lot More Gonna Fall!
Daakara absorbs the essence of either the eagle or dragonhawk.
Essence of the Eagle
Lightning Totem
Daakara periodically summons a Lightning Totem to attack his enemies. This totem has low health.
Lightning
The Lightning Totem casts Lightning at a random player, inflicting 0 Nature damage and bouncing to a maximum of 3 additional nearby enemies, inflicting 1.51 times as much damage with each bounce.
Feather Cyclone
Immediately after transforming into an Eagle, Daakara conjures one Feather Cyclone for each living player. These cyclones persist for the remainder of the encounter, but only move when affected by Sweeping Winds.
Zap
Feather Cyclones unleash a blast of electricity when a spell is cast nearby, inflicting 0 Nature damage to the caster of the spell.
Storm
Feather Cyclones inflict 0 Nature damage on enemies within 2 yds.
Sweeping Winds
Daakara casts this spell repeatedly throughout this stage. After casting Sweeping Winds, each feather cyclone moves rapidly toward a player.
Essence of the Dragonhawk
Flame Breath
Daakara inflicts 0 Fire damage to enemies in a 60 degree cone in front of him. The Flame Breath also leaves a line of fire that inflicts 0 Fire damage every 1 sec. to enemies within 4 yards of the path of flame.
Flame Whirl
Daakara whirls around and spits flame at all players, inflicting 0 Fire damage and increasing Fire damage dealt to them by 25% for 35 sec. This stacks up to 10 times.
Pillar of Fire
Daakara summons a pillar of fire at a random player's location. The pillar inflicts 0 Fire damage to enemies within 21 yds. every 1 sec. and persists for 30 sec.
Heroic Difficulty Only
Zul'Aman is only available in Heroic Difficulty.