Eye of Azshara

Eye of Azshara

Dungeon ID: 716

Legion · Dungeon · Requires level 1

Amidst outlying shoals off the coast of Azsuna, an ancient source of power lies beneath the waves. Long ago, the power of Queen Azshara extended throughout these lands, and the naga seeking the Tidestone of Golganneth still act at her behest. As clouds roll in and the air crackles with the energy of an approaching storm, Azshara's followers prepare to summon an incarnation of her Wrath to lay waste to the land.

Encounters

Warlord Parjesh

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This fierce commander oversees the military might of the naga that have overrun Azsuna in search of the Tidestone of Golgonnath. He is second only to Athissa among the Hatecoil, and commands obedience with an equal measure of fear and respect.

Overview
Warlord Parjesh calls in reinforcements to assist him in combat and hurls an [Impaling Spear], striking the first target in a line and inflicting massive damage.
Damage Dealers
• Position yourself behind naga reinforcements when [Impaling Spear] is being thrown to avoid being pinned. • Kill enemy naga summoned by [Call Reinforcements].
Healers
• Position yourself behind naga reinforcements when [Impaling Spear] is being thrown to avoid being pinned. • If an ally is struck by [Impaling Spear], that player will require increased healing.
Tanks
• Position yourself behind naga reinforcements when [Impaling Spear] is being thrown to avoid being pinned. • Gain threat on Hatecoil Shellbreakers when [Call Reinforcements] is cast.
Crashing Wave
Quicksand
Impaling Spear
Throw Spear
Call Reinforcements
Hatecoil Shellbreaker
Assaults players with heavy melee damage.
Bellowing Roar
Hatecoil Crestrider
Hurls lightning bolts at random targets.
Lightning Strike
Call Reinforcements
Hatecoil Shellbreaker
Assaults players with heavy melee damage.
Bellowing Roar
Motivated
Hatecoil Crestrider
Hurls lightning bolts at random targets.
Lightning Strike
Restoration
Enrage

Lady Hatecoil

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This naga sea witch hails from a long line of Hatecoil nobility, favored by Queen Azshara herself. The waves and the skies heed her call, as she harnesses their power to crush any who would oppose the Hatecoil.

Overview
Lady Hatecoil assaults her enemies with raging storms and lightning strikes, using conductivity to her advantage. [Static Nova] strikes all players touching the water and [Focused Lightning] can blow away sand dunes.
Damage Dealers
• Move on top of a sand dune to avoid damage from [Static Nova]. • Move away from sand dunes when [Focused Lightning] strikes to prevent it from destroying them.
Healers
• Move on top of a sand dune to avoid damage from [Static Nova]. • Move away from sand dunes when [Focused Lightning] strikes to prevent it from destroying them.
Tanks
• Move on top of a sand dune to avoid damage from [Static Nova]. • Move away from sand dunes when [Focused Lightning] strikes to prevent it from destroying them. • Gain threat on loose Saltsea Globules when Lady Hatecoil casts [Beckon Storm].
Static Nova
Focused Lightning
Excess Lightning
Beckon Storm
Saltsea Globule
Watery Splash
Curse of the Witch
Monsoon
Crackling Thunder

King Deepbeard

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Sailors tell of a behemoth that strides the ocean floor, surging from the depths to tear vessels apart with his bare hands. They say he wears the intact prow of a ship as a pauldron--as a trophy. Most listeners dismiss these reports as fools' tales, the product of too much grog.

Overview
King Deepbeard attacks with an array of avoidable abilities. Normally, evade the damage, but if you are afflicted with [Gaseous Bubbles], seek out damaging effects to avoid triggering a [Gaseous Explosion].
Damage Dealers
• Avoid taking damage from [Call the Seas]. • Move to avoid damage from [Aftershock] after King Deepbeard casts [Quake].
Healers
• Avoid damage when King Deepbeard casts [Call the Seas]. • Move to avoid damage from [Aftershock] after King Deepbeard casts [Quake].
Tanks
• Avoid damage when King Deepbeard casts [Call the Seas]. • Move to avoid damage from [Aftershock] after King Deepbeard casts [Quake]. • When King Deepbeard casts [Ground Slam] move to avoid damage!
Call the Seas
Gaseous Bubbles
Gaseous Explosion
Gaseous Explosion
The erupting Gaseous Bubble inflicts Frost damage to all enemies equal to the absorb shield amount remaining on Gaseous Bubbles.
Ground Slam
Quake
Aftershock

Serpentrix

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The naga camped at the Eye of Azshara keep a healthy distance from its northern reaches. An ancient scaled beast makes its home in the shallows there, occasionally bursting forth with one if its many snake-like necks to devour nearby prey.

Overview
Players initially face Serpentrix alone. However when the beast reaches 66% and 33% health it will [Submerge] and re-emerge at a distant location, summoning two Hydra Spawns nearby.
Damage Dealer
• When Serpentrix uses [Toxic Wound], keep moving to avoid taking damage from the [Toxic Puddle]. • Avoid damage from [Poison Spit] by staying downwind of Serpentrix during [Violent Winds]. • When Serpentrix uses [Submerge] at 33% and 66% health, interrupt it to prevent damage from [Rampage].
Healers
• When Serpentrix uses [Toxic Wound], keep moving to avoid taking damage from the [Toxic Puddle]. • Avoid damage from [Poison Spit] by staying downwind of Serpentrix during [Violent Winds].
Tanks
• Avoid damage from [Poison Spit] by staying downwind of Serpentrix during [Violent Winds]. • When Serpentrix uses [Submerge] at 33% and 66% health, interrupt it to prevent damage from [Rampage].
Poison Spit
Toxic Wound
Toxic Puddle
Rampage
Submerge
Blazing Hydra Spawn
Summoned nearby Serpentrix after Emerging.
Blazing Nova
Arcane Hydra Spawn
Summoned nearby Serpentrix after Emerging.
Arcane Blast
Arcane Charge

Wrath of Azshara

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One of Azshara's most loyal handmaidens offered herself willingly to her Queen to serve as the instrument of her vengeance. Summoned by Hatecoil channelers as a last resort after Parjesh's failure, the terrifying Wrath of Azshara exists to wash away all landwalkers who would stand against her.

Overview
The Wrath of Azshara crushes Queen Azshara's enemies with fierce storms and arcane energy, seeking to wash away her foes. Avoid the dangerous weather hazards and watch out when the storm intensifies!
Damage Dealers
• Avoid being sucked into the air by moving away from [Mystic Tornado] when it spawns. • Move out of the detonation area of [Arcane Bomb] once it has been dispelled.
Healers
• Avoid being sucked into the air by moving away from [Mystic Tornado] when it spawns. • Dispel [Arcane Bomb] from players so they can avoid its detonation.
Tanks
• Remain within melee range of the Wrath of Azshara to prevent it from using [Raging Storms]. • Avoid being sucked into the air by moving away from [Mystic Tornado] when it spawns. • Move out of the area while [Massive Deluge] is being cast.
Massive Deluge
Mystic Tornado
Arcane Bomb
Raging Storms
Crushing Depths
Heaving Sands
Elemental Resonance
The Wrath of Azshara is a being of immense magical energy. Upon striking foes with magic, a lingering effect remains behind.
Magic Resonance
Frost Resonance
Cry of Wrath
Violent Winds
Lightning Strike
Tidal Wave