Vault of the Wardens

Vault of the Wardens

Dungeon ID: 707

Legion · Dungeon · Requires level 1

This secret Warden facility was carved into the mountainside deep in Azsuna, and sealed with magical wards both to keep intruders out, and to ensure that the terrors locked within could never escape. Many of the most dangerous foes the Wardens have encountered were locked away within the Vault, but in the aftermath of Cordana's betrayal and the Legion's attack, those creatures now roam the halls freely.

Encounters

Tirathon Saltheril

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Once ally to the Master, Tirathon made a bargain with the Legion in exchange for more power. Embittered after years of imprisonment, Tirathon is eager to dole out pain and suffering to whomever crosses his path. If that happens to be one of his former captors, then so much the better.

Overview
Tirathon begins the fight in his blood elf form, but uses Metamorphosis halfway through the encounter. Tirathon changes to one of two demonic forms at this time and uses new and altered abilities. The form that Tirathon chooses changes from week to week.
Damage Dealers
• If Tirathon metamorphoses into a Vengeance demon he casts [Fel Mortar] instead of [Furious Blast]. This will greatly increase the number of Furious Flames zones in the arena. • If Tirathon metamorphoses into a Havoc demon, use your damage reduction abilities to survive.
Healers
• [Furious Blast] damages the entire party if Tirathon's cast is successful. • If Tirathon metamorphoses into a Havoc demon the entire party will take significant damage as the fight continues.
Tanks
• [Darkstrikes] inflicts substantial Shadow damage while active. • If Tirathon enters Vengeance form, reposition him to avoid his whirling Glaives.
Tirathon, Fallen Hunter
Swoop
Furious Blast
Furious Flames
Darkstrikes
Fel Mortar
Demon Form: Havoc
Tirathon metamorphoses into a Havoc demon. He gains the ability to focus his hatred as a beam of fel energy and he periodically Immolates the entire party.
Metamorphosis
Hatred
Immolation Aura
Demon Form: Vengeance
Tirathon metamorphoses into a Vengeance demon. He looses his glaives to fly about the arena with a Fel Chain between them. In addition, Furious Blast is replaced with Fel Mortar.
Glaive
Fel Chain
Fel Mortar

Inquisitor Tormentorum

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Of all the foul creatures that serve the Legion, the hooded inquisitors are perhaps the most mysterious, and most menacing. Tormentorum arrived in the aftermath of the initial assault upon the vault. As he drifts through the halls of the Vault, his gaze piercing the shadows in search of some vital secret, even other demons give him a wide berth.

Overview
Inquisitor Tormentorum siphons the energy of players and opens prisons at random. These prisons release additional enemies that players must deal with or risk getting overwhelmed.
Damage Dealers
• Interrupt [Sap Soul]. • Be prepared to dispatch the additional adds Inquisitor Tormentorum frees during the encounter. • Inquisitor Tormentorum is immune to all damage while he is freeing prisoners. • Facing a Tormenting Orb as it completes its [Inquisitive Stare] will negate the effects of the ability.
Healers
• If afflicted with [Sap Soul], use an ability you can afford to not have available for a short while. • The prisoners freed by Inquisitor Tormentorum increase damage done to the party dramaticallly. • Facing a Tormenting Orb as it completes its [Inquisitive Stare] will negate the effects of the ability.
Tanks
• Interrupt [Sap Soul]. • Inquisitor Tormentorum frees prisoners when he reaches 70% and 40% health remaining. Be sure to establish threat on the freed prisoners. • Facing a Tormenting Orb as it completes its [Inquisitive Stare] will negate the effects of the ability.
Sap Soul
Summon Tormenting Orb
Inquisitive Stare
Open Prisons
Inquisitor opens groups of prison cells during the encounter.
Cellblock 3-3x468
Felguard Annihilator
Will clear threat and charge to random enemies. Deals a high amount of physical damage.
Intercept
Shadowmoon Technician
Throws dynamite at random enemies and lays mines on the ground. Also periodically silences a random caster.
Silence
Shadowmoon Warlock
Will empower allied demons to do significantly more damage.
Fel Power
Cellblock 3-0x68-1x0
Faceless Voidcaster
Periodically fires a Shadow Crash at the location of a random enemy.
Shadow Crash
Void-Touched Juggernaught
Has a frontal cleave attack and fears all nearby enemies periodically.
Frightening Shout
Deranged Mindflayer
Inflicts a high amount of Shadow damage to a random enemy and all targets within 10 yards of that enemy.
Mind Blast
Cellblock 3-2x024
Lingering Corruption
Upon death will afflict a random enemy with an aura that creates an explosion when it expires.
Corrupted Touch
Cellblock 3-4x8-5x02
Mogu'shan Secret Keeper
Slowly turns all enemies to stone.
Flesh to Stone
Enormous Stone Quilen
Inflicts a high amount of Physical damage to its target.
Monstrous Bite

Ash'golm

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Ash'golm was one of Ragnaros' lieutenants who burned a violent scar across the forests of Kalimdor before the Wardens finally managed to bind him. Unable to fully destroy Ash'golm, the Wardens locked him in a prison of ice. Unfortunately, the recent incursion by the Legion has weakened the containment that kept Ash'golm frozen all these years....

Overview
Ash'golm gradually fills the chamber with [Volcanic Eruption]s and [Burning Embers] until he is frozen by the Warden's [Deepfreeze Containment]. Once frozen, Ash'golm and all Living Embers becomes [Brittle] until he reheats and begins to fill the chamber with flame again.
Tanks
• Activating [Deepfreeze Containment] removes [Searing Mountain] from Ash'golm and causes [Volcanic Eruption] to subside.
Healers
• When [Burning Ember] expires, it spawns a Living Ember at the target's location. • Activating [Deepfreeze Containment] removes [Searing Mountain] from Ash'golm and causes [Volcanic Eruption] to subside.
Damage Dealers
• Activating [Deepfreeze Containment] causes Ash'golm and Living Embers to become [Brittle]. • When [Burning Ember] expires, it spawns a Living Ember at the target's location.
Deepfreeze Containment
Brittle
Volcanic Eruption
Burning Embers
Living Ember
Blazing Heat
Searing Mountain

Glazer

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Like many demons of this type, Glazer can focus his gaze into a potent weapon against his enemies. The Wardens discovered that the creature's magical emissions could be reflected back to their source, to debilitating effect. They used this knowledge to ensnare the demon, and crafted a special prison of mirrors to contain its power. Until now.

Overview
Glazer releases chaotic orbs from [Ocular Blast] that bounce around the arena. Upon reaching 100 energy, Glazer begins casting [Focused Beam] that can only be interrupted by reflecting it back at him.
Tanks
• Glazer's [Ocular Blast] releases energy orbs that bounce around the chamber. • Lens' can reflect Glazer's [Focused Beam] back at him, interrupting him.
Healers
• Lens' can reflect Glazer's [Focused Beam] back at him, interrupting him.
Damage Dealers
• Lens' can reflect Glazer's [Focused Beam] back at him, interrupting him.
Focused Beam
Ocular Blast
Lingering Felgaze

Cordana Felsong

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Traitor. Betrayer. Outcast. Cordana was among the vanguard that pursued Garrosh into the Dark Portal, fighting by Khadgar's side and working to thwart the influence of the Shadow Council. But Gul'dan's dark sorcery wormed its way into her heart, turning her into the warlock's ultimate pawn. Once a paragon of duty, she will now forever be known as the instrument of the Wardens' undoing.

Overview
Using Elune's Light to properly counter Cordana's abilities is key to successfully defeating her.
Tanks
• [Detonating Moonglaive] causes you to take increased Physical damage. • [Deepening Shadows] continue to spread across the platform unless destroyed by [Elune's Light]. • [Creeping Doom's] spirits are invisible unless revealed by [Elune's Light]. • Quickly gain threat on Avatars of Vengeance that are revealed by [Elune's Light].
Healers
• [Detonating Moonglaive] causes victims caught in its blast to take increased Physical damage. • [Deepening Shadows] continue to spread across the platform unless destroyed by [Elune's Light]. • [Creeping Doom's] spirits are invisible unless revealed by [Elune's Light]. • Avatars of Vengeance continually target members of your party at random with their damaging abilities.
Damage Dealers
• Enemies revealed by [Elune's Light] take 10% more damage. • [Deepening Shadows] continue to spread across the platform unless destroyed by [Elune's Light]. • [Creeping Doom's] spirits are invisible unless revealed by [Elune's Light]. • Avatars of Vengeance must be revealed by [Elune's Light], turning them into dangerous melee attackers.
Elune's Light
Elune's Light can be acquired from the Glowing Sentry on Illidan's platform, and can be picked up during the encounter when it is removed by Cordana's various abilities.
Elune's Light
Deepening Shadows
Knockdown Kick
Turn Kick
Detonating Moonglaive
Shadowstep
Fel Glaive
Avatar of Shadow
When Cordana Shadowsteps away, an Avatar of Shadow is summoned. The Avatar of Shadow will steal Elune's Light, disabling the light until the Avatar of Shadow is defeated.
Creeping Doom
Avatar of Vengeance
Vengeance