Auchindoun

Auchindoun

Dungeon ID: 547

Warlords of Draenor · Dungeon · Requires level 40

Auchindoun is the holy mausoleum of the draenei, a sanctum of the Light in which the spirits of the dead find respite. The crystalline structure also serves to protect and shield draenei souls from their eternal enemies: the Burning Legion, who hunger eternally for draenei spirits. This fact makes it a location of particular interest to Gul'dan and his Shadow Council, who seek to gain favor with their demonic masters.

Encounters

Vigilant Kaathar

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The greatest warriors of the draenei may be called upon for one final service as they stand on the precipice of the afterlife: inhabiting one of the armored constructs that serve as the eternal protectors of Auchindoun and the draenei civilization on Draenor. This particular Vigilant is tasked with guarding the last remaining crystal that powers the shield around Auchindoun.

Overview
The Vigilant carves patterns of searing light into the ground and hurls his massive shield-arms to assault his foes.
Damage Dealers
• Take shelter behind Kaathar's hurled [Holy Shield] to protect yourself from his [Consecrated Light].
Healers
• Take shelter behind Kaathar's hurled [Holy Shield] to protect yourself from his [Consecrated Light].
Tanks
• Take shelter behind Kaathar's hurled [Holy Shield] to protect yourself from his [Consecrated Light]. • Avoid positioning Kaathar too close to his [Holy Shield] to ensure that there is a safe location to hide from [Consecrated Light].
Holy Shield
Consecrated Light
Sanctified Strike
Hallowed Ground
Fate

Soulbinder Nyami

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Nyami is a draenei priestess, entrusted as a soultender with access to the holiest grounds within Auchindoun. However, her true loyalties lie with the Shadow Council, and she plots to bring down the barrier that protects the mausoleum from invaders.

Overview
Soulbinder Nyami twists the spirits of fallen Auchindoun partisans into weapons of her own will. Whilst combating these spirits, players should be aware of her deadly torus-shaped spell, Soul Vessel.
Damage Dealers
• Interrupt [Arbiter's Hammer] and [Arcane Bolt].
Healers
• [Soul Vessel] inflicts high damage to players standing outside the protective zone.
Tanks
• Pick up additional enemies summoned by [Torn Spirits].
Soulbinder Nyami
Mind Spike
Shadow Word: Pain
Soul Vessel
Torn Spirits
Spiteful Arbiter
Arbiter's Hammer
Radiant Fury
Twisted Magus
Arcane Bolt
Arcane Bomb
Malefic Defender
Donning mace and shield, Malefic Defenders compulsively defend Soulbinder Nyami.
Crusader Strike

Azzakel

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On Argus - the former homeworld of the draenei, now the stronghold of the Burning Legion - Azzakel waits, poised for a servant of the Legion to open a portal to one of the countless worlds they seek to invade. As Soulbinder Nyami lowers the defenses of Auchindoun, Azzakel senses that his moment is nigh.

Overview
Azzakel alternates between engaging players directly in combat and summoning reinforcements from the demon world Argus. While summoning reinforcements, Azzakel cannot be attacked and players should focus on quickly defeating the reinforcements that emerge from the portal, so that they are not overwhelmed as more demons invade.
Damage Dealers
• Do not stand too close to Blazing Tricksters to avoid [Conflagration]. • Interrupt [Felblast] or kill Cackling Pyromaniacs before they finish casting it. • Do not stand near other players while affected by [Curtain of Flame].
Healers
• Do not stand too close to Blazing Tricksters to avoid [Conflagration]. • Do not stand near other players while affected by [Curtain of Flame].
Tanks
• The Felguards summoned while Azzakel channels [Claws of Argus] inflict heavy melee damage and must be tanked. • Do not stand near players affected by [Curtain of Flame]. • Do not stand too close to Blazing Tricksters to avoid [Conflagration].
Azzakel
Fel Lash
Curtain of Flame
Claws of Argus
Blazing Trickster
Conflagration
Cackling Pyromaniac
Felblast
Felguard
Fel Stomp
Malevolent Crash
Fel Pool
Fel Spark

Teron'gor

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Working alongside the Sargerei, Gul'dan's agent Teron'gor plots to feast upon the bounty of souls contained within the barriers of the holy mausoleum of Auchindoun.

Overview
Teron'gor is a powerful warlock. At 75% health, he will drain and corrupt the power of the soul of one of the ancient spirits of Auchindoun, healing to full and gaining powers of either a Demonology, Destruction, or Affliction warlock depending on which spirit he drains.
Damage Dealers
• Interrupt [Drain Life] and [Chaos Bolt]. • Avoid standing near other players when [Seed of Malevolence] detonates.
Healers
• Remove [Corruption] and [Immolate] from afflicted players. • Do not dispel players affected by [Unstable Affliction]. • Avoid standing near other players when [Seed of Malevolence] detonates.
Tanks
• Interrupt [Drain Life] and [Chaos Bolt]. • Avoid standing near other players when [Seed of Malevolence] detonates.
Stage One: Teron'gor
Teron'gor
Shadow Bolt
Corruption
Drain Life
Rain of Fire
Summon Abyssal
Felborne Abyssal
These infernal creatures fixate on a single target and pursue them relentlessly.
Stage Two: Devoured Souls
At 75% health, Teron'gor twists and devours one of the ancient souls of Auchindoun, gaining malevolent powers directly opposed to the good deeds the Draenei heroes stood for in life.
Mender Elum
Teron'gor corrupts the healing powers of Mender Elum, gaining powers of Affliction.
Teron'gor
Shadow Bolt
Curse of Exhaustion
Seed of Malevolence
Bloom of Malevolence
Agony
Drain Life
Unstable Affliction
Arcanist Joraa
Teron'gor corrupts Arcanist Joraa's passion for order and creation, gaining powers of Destruction.
Teron'gor
Chaos Bolt
Immolate
Conflagrate
Rain of Fire
Incinerate
Vindicator Iruun
Teron'gor corrupts Vindicator Iruun's burning hatred of demons, gaining powers of Demonology.
Teron'gor
Curse of Exhaustion
Demonic Leap
Doom
Corruption
Chaos Wave
Touch of Chaos