Shado-Pan Monastery

Shado-Pan Monastery

Dungeon ID: 312

Mists of Pandaria · Dungeon · Requires level 35

War has spread across Pandaria, and the destructive conflict between the Horde and Alliance has led to turmoil in the majestic Shado-Pan Monastery. There, three malevolent entities--the Sha of Violence, the Sha of Hatred, and the Sha of Anger--have erupted from their prisons. Although the Sha of Anger fled the secluded monastery completely, the remaining sha have begun wreaking havoc on the site's brave Shado-Pan defenders.

Encounters

Gu Cloudstrike

Copied!

Before the escape of the sha, Gu Cloudstrike was entrusted with training the elite Shado-Pan spellcasters. Now this formerly gentle and reserved pandaren revels in unleashing his astounding powers, with devastating consequences. He has asserted control over the mystical Azure Serpent, and his students are helpless in the wake of Cloudstrike's lethal attacks.

Stage One: Let Me Show You My Power!
Gu Cloudstrike calls for the Azure Serpent to help him defeat the intruders.
Invoke Lightning
Gu Cloudstrike inflicts 0 Nature damage to a random player, inflicting an additional 255 Nature damage to all players within 5 yards of the target.
Static Field
The Azure Serpent creates a Static Field at the location of a random player, inflicting 0 Nature damage to all players within 10 yards of the point of impact. The Static Field then persists for 15 sec, inflicting an additional 0 Nature damage every 1 sec.
Stage Two: Charge Me With Your Power!
Gu Cloudstrike enters a meditative state, becoming immune to all damage. The Azure Serpent moves in to attack.
Charging Soul
The Azure Serpent shields Gu Cloudstrike, making him immune to all damage.
Magnetic Shroud
The Azure Serpent casts a Magnetic Shroud onto every player. The Shroud absorbs 0 healing cast on each player and inflicts 0 Nature damage every 1 sec. The Shroud overloads when healing on a player exceeds its capacity, removing the Magnetic Shroud. The overload then heals all other players within 20 yards for 1,960 healing divided by the number of players within range.
Lightning Breath
The Azure Serpent unleashes Lightning Breath within a 45 degree cone in front of him, inflicting 0 Nature damage every 0.5 sec. for 2 sec.
Stage Three: Do Not Fail Me!
After the players defeat the Azure Serpent, Gu Cloudstrike rejoins the fight.
Overcharged Soul
Periodically inflicts Nature damage to nearby enemies, frequency proportional to missing health.

Master Snowdrift

Copied!

Master Snowdrift recognizes that the battles between the Horde and the Alliance have contributed to the monastery's dire state. Heroes seeking this wary pandaren's loyalty must first best his students. Only those who prevail can face Snowdrift himself, a paragon of martial arts who has dedicated his life to attaining perfection of body and mind.

Stage 1: True Strength!
Master Snowdrift begins combat by using his fists and feet.
Fists of Fury
Master Snowdrift strikes numerous times with his fists. The impact of his fists inflicts 0 Fire damage on any player in front of Master Snowdrift.
Tornado Kick
Master Snowdrift continuously spins and kicks out at all players within range. Tornado Kick inflicts 0 Physical damage and knocks back any player within the Tornado.
Stage 2: Spiritual Power!
Master Snowdrift harnesses and unleashes his Chi energy at the players.
Ball of Fire
Master Snowdrift throws a Ball of Fire at the players, inflicting 0 Fire damage to all players in its path.
Stage 3: I Can Do So Much More!
Master Snowdrift resorts to his grappling and countering techniques to take down the players.
Tornado Slam
Master Snowdrift chases down one player at random. If Master Snowdrift catches his target, he performs a Tornado Slam on them. The Tornado Slam inflicts 30% of the victim's maximum health as Physical damage on the player.
Parry Stance
Master Snowdrift momentarily assumes an entirely defensive posture. Any attacks made against Master Snowdrift miss and cause him to retaliate.
Quivering Palm
While in his Parry Stance, Master Snowdrift counters anyone attacking him in melee range with a Quivering Palm, inflicting 0 Physical damage and stunning them for 2 sec. Master Snowdrift then follows up the attack by using Unleash Vibrations.
Unleash Vibrations
Master Snowdrift unleashes the vibrations caused by his Quivering Palm attack, inflicting 0 Physical damage to the target.
Flying Kick
While in his Parry Stance, Master Snowdrift counters anyone attacking him outside melee range with a Flying Kick, inflicting 0 Physical damage.

Sha of Violence

Copied!

Bloodthirsty, ruthless, and savage, the Sha of Violence is unfettered within the Shado-Pan Monastery. Feeding on the Horde and Alliance's brutality, the entity gleefully ravages the monks who struggle to impede the monstrous onslaught.

Disorienting Smash
The Sha smashes the target, inflicting 0 Shadow damage and causing it to wander confused for up to 4 sec. Any damage taken while confused removes the effect.
Smoke Blades
The Sha attacks nearby enemies in a smoky whirlwind, inflicting 20% weapon damage every 1 sec. and reducing the critical strike chance of affected targets by 100%. Abilities and spells used by the afflicted targets reduce the duration of this effect by 5 seconds. Afflicted targets gain Parting Smoke when this effect is removed.
Parting Smoke
The curtain of smoke parts, briefly revealing a weak point on the Sha of Violence. The player's next attack or spell used within 3 sec will critically strike for 100% more damage than usual.
Sha Spike
The Sha summons an erupting spike at the location of a random player, inflicting 20 Shadow damage and knocking targets back. As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 30 sec.
Enrage
The Sha enrages at low health, increasing its attack speed by 50% for 30 sec.

Taran Zhu

Copied!

The Sha of Hatred has tainted Taran Zhu, the Shado-Pan's pragmatic and mighty leader. Once devoted to protecting his beloved home, Zhu now burns with seething hatred for all life, twisting his perception of everything--and everyone--around him.

Hatred
The Sha of Hatred possessing Taran Zhu touches the minds of the players. Their hatred grows over time and further increases if any of Taran's attacks strike them. The Sha of Hatred afflicts the players that reach full hatred with Haze of Hate and they must Meditate to remove the effect.
Haze of Hate
Hatred overwhelms you. Although your Physical damage is increased by 20%, your chance to hit is reduced by 90% and your healing done is reduced by 25%.
Meditate
Meditate to clear your mind of the Haze of Hate. You cannot move or act while meditating.
Rising Hate
Taran Zhu projects Sha energy at several targets, inflicting 0 Shadow damage.
Ring of Malice
Taran Zhu surrounds himself with a ring of shadows for 15 sec. The ring inflicts 0 damage every 0.5 sec. to enemies it touches. The Ring of Malice also reduces the caster's movement by 80%.
Sha Blast
Taran Zhu inflicts 0 Shadow damage to his current target, and knocking it back. Taran Zhu may only use this ability while Ring of Malice is active.
Gripping Hatred
Taran Zhu summons a powerful manifestation of hatred near him that pulls players toward and poisons the ground beneath it.
Grip of Hate
The Gripping Hatred harnesses the unholy energy that surrounds and binds all matter, drawing enemy targets within 60 yards toward it.
Pool of Shadows
Shadows pool on the ground around the Gripping Hatred, inflicting 0 Shadow damage every 1 sec. to nearby enemies.