The Stockade

The Stockade

Dungeon ID: 238

Classic · Dungeon · Requires level 10

Stormwind Stockade is a closely guarded prison built beneath the canals of Stormwind City. Warden Thelwater keeps watch over the stockade and the highly dangerous criminals who call it home. Recently, the inmates revolted, overthrowing their guards and plunging the prison into a state of pandemonium.

Encounters

Hogger

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Convict #SC55: Hogger Charges: Too many to list here Imprisoning the Riverpaw leader has come at a high cost, including the partial blinding of the warden. Fearing that Hogger might escape, Thelwater has authorized the gnoll's termination with extreme prejudice.

Vicious Slice
Hogger slices his target, inflicting Physical damage instantly and an additional 5% of the targets maximum health every 2 seconds for 6 sec.
Maddening Call
Hogger unleashes a maddening call, inflicting 0 Physical damage to all players within 30 yards and reduces their melee attack, ranged attack and casting speed by 60% for 5 sec.
Enrage
When Hogger reaches 30% remaining health, he enrages, increasing Physical damage dealt by 10% and melee attack speed by 30%.

Lord Overheat

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Convict #NA: Lord Overheat Charges: Homicide (multiple counts) The natural disasters wrought by the Cataclysm caused elementals to erupt into the prison complex, slaughtering half of the inmates upon arrival. Removing these incensed threats is imperative to restoring order to the stockade.

Rain of Fire
Lord Overheat calls down a molten rain, inflicting Fire damage to all players in a 5 yard area for 9 sec.
Fireball
Lord Overheat inflicts Fire damage to his current target.
Overheat
Lord Overheat burns a random player, inflicting 114 Fire damage and an additional 0 Fire damage every 3 seconds for 9 sec.

Randolph Moloch

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Convict #AC317: Randolph Moloch Charges: Embezzlement, fraud, theft, and homicide Moloch has been identified as the ringleader of the prison revolt. Given his connections to the House of Nobles, however, the use of lethal force to subdue this convict is not authorized.

Wildly Stabbing
Randolph Moloch stabs wildly, attacking every 0.3 seconds but his chance to hit is reduced by 35%.
Sweep
Randolph Moloch inflicts Physical damage to his current target and their closest ally.
Vanish
When Randolph Moloch reaches between 70-60% and 40-30% remaining health, he vanishes from sight and reappears behind a random player, attacking them.