City of Threads

City of Threads

Dungeon ID: 1274

The War Within · Dungeon · Requires level 1

Deep within the City of Threads lies the Transformatory - a once hallowed hall of nerubian evolution. Now, this place is used to transform "worthy" nerubians into the powerful ascended. The Weaver and the Vizier will stop at nothing to see the process brought to a grinding halt, before it consumes all of Azj-Kahet.

Encounters

Orator Krix'vizk

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Orator Krix'vizk of the Fifth Strand desires nothing more than ascension, and spends his days extolling the virtues of Queen Ansurek in hopes of gaining her favor. Despite his obsession, he is not without his defenses. Should any cross the Orator, they will find the sound of his bark is far, far worse than his bite.

Overview
Orator Krix'vizk uses [Chains of Oppression] to force players to fight him at close range as he attempts to [Terrorize] them. Upon reaching 100 energy, Krix'vizk torments players with [Vociferous Indoctrination] inflicting heavy damage and forcing them to run from his [Lingering Influence].
Tanks
• [Chains of Oppression] affects players if they move too far from Orator Krix'vizk, or if he moves too far from them. • [Subjugate] inflicts heavy damage and greatly reduces your movement speed.
Damage Dealers
• [Chains of Oppression] affects players if they move too far from Orator Krix'vizk, or if he moves too far from them. • Players hit by [Terrorize] suffer heavy damage and are forced to cower in fear.
Healers
• [Chains of Oppression] affects players if they move too far from Orator Krix'vizk, or if he moves too far from them. • Players hit by [Terrorize] suffer heavy damage and are forced to cower in fear. • [Vociferous Indoctrination] inflicts significant damage to all party members.
Chains of Oppression
Subjugate
Terrorize
Shadows of Doubt
Vociferous Indoctrination
Lingering Influence

Fangs of the Queen

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Twins Nx and Vx were born together, raised together, and trained in the ways of subterfuge and assassination together. A deadly pair, they earned their ascension together as well. Together they now serve as Fangs of the Queen, taking out any would-be threats to Ansurek's reign with relish.

Overview
Nx unleashes [Shade Slashes] while Vx conjures [Ice Sickles] from the sidelines. Upon reaching 100 energy, Nx and Vx exchange their power during [Synergic Step], swapping positions. Vx then slices away with [Rime Dagger] and Nx steps into the shadows with [Shadow Shunpo].
Tanks
• When Nx uses [Shade Slash], his [Echoing Shades] repeat previous casts in the same location. • The target of Vx's [Freezing Blood] can end up [Frozen Solid] if they don't have allies nearby. • [Ice Sickles] strike all players between Vx and her target.
Damage Dealers
• Allies affected by [Freezing Blood] can be warmed by standing near them. • [Ice Sickles] strike all players between Vx and her target. • [Shade Slash], [Duskbringer], and [Synergic Step] inflict heavy damage to players who fail to avoid them.
Healers
• [Rime Dagger] and [Duskbringer] inflict heavy damage to all players. • [Ice Sickles] strike all players between Vx and her target. • [Shade Slash], [Duskbringer], and [Synergic Step] inflict heavy damage to players who fail to avoid them.
Twin Fangs
Synergic Step
Stage One: Nx, the Shrouded Fang
Nx
Shade Slash
Echoing Shade
Duskbringer
Vx
Ice Sickles
Knife Throw
Stage Two: Vx, the Frosted Fang
Vx
Rime Dagger
Freezing Blood
Frozen Solid
Nx
Knife Throw
Duskbringer

The Coaglamation

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The Grand Splicer's evolutionary experiments often result in by-products of waste and sludge. This abhorrent glop may appear useless to some, but to Izo's clever ingenuity, it offers excellent material components for more experiementation--and a vicious monstrosity waiting to come to life.

Overview
The Coaglamation casts [Viscous Darkness] to release orbs of black blood that move towards the The Coaglamation to heal it. Players can intercept orbs of black blood to prevent them from reaching The Coaglamation, but are afflicted with [Corrupted Coating] each time they come into contact with an orb of black blood.
Tanks
• [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it. • Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved. • [Blood Surge] creates pools of black blood.
Healers
• [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it. • Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved. • [Dark Pulse] inflicts significant damage to all players.
Damage Dealers
• [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it. • Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved. • [Dark Pulse] inflicts significant damage to all players.
Viscous Darkness
Corrupted Coating
Viscous Darkness
Corrupted Coating
Oozing Smash
Blood Surge
Dark Pulse
Blood Surge

Izo, the Grand Splicer

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Evolution has long been a central part of nerubian life, and none possess greater passion or mastery of this process than Izo. Granted the methods of ascension by Ansurek, Izo pursues this path of perfection with determination, and little concern for who she serves, to what end, or at what cost.

Overview
Izo creates a set of [Shifting Anomalies], then shows off her mastery of transformation with [Umbral Weave] and [Tremor Slam] . Upon reaching 100 energy, Izo attempts to eliminate her target and anyone near them with [Process of Elimination].
Tanks
• [Shifting Anomalies] inflict damage and knock back players on contact. • [Process of Elimination] inflicts heavy damage to Izo's target and to nearby players.
Damage Dealers
• Webs created by [Umbral Weave] can be attacked and destroyed. • [Shifting Anomalies] inflict damage and knock back players on contact. • [Process of Elimination] inflicts heavy damage to Izo's target and to nearby players.
Healers
• [Shifting Anomalies] inflict damage and knock back players on contact. • [Process of Elimination] inflicts heavy damage to Izo's target and to nearby players. • [Splice] inflicts significant damage to all party members.
Shifting Anomalies
Splice
Tremor Slam
Ravenous Scarab
The force of Tremor Slam awakens scarabs that emerge and attack players.
Gorge
Tremor Slam
Ravenous Scarab
The force of Tremor Slam awakens scarabs that emerge and attack players.
Gorge
Gorged
Gutburst
Umbral Weave
Process of Elimination