The Dawnbreaker

The Dawnbreaker

Dungeon ID: 1270

The War Within · Dungeon · Requires level 1

The Arathi have completed construction of their flagship, the Dawnbreaker. A new warship design with the firepower to turn the tide in this endless war against Azj-Kahet. The ceremonial ship launching is about to begin and General Steelstrike has requested the appearance of heroic outsiders to witness this historic launch.

Encounters

Speaker Shadowcrown

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The new leader of the Order of Night, Shadowcrown forged an alliance with Azj-Kahet and masterminded an audacious plan to steal the flagship Dawnbreaker. A former ardent from the Priory, she has become consumed by the darkness of Beledar's Shadow.

Overview
Angered by the Order of Night's failure to capture the Dawnbreaker, Speaker Shadowcrown joins the fray wielding powerful shadow magic. At 50% and 1% health remaining Shadowcrown unleashes [Darkness Comes] in an attempt to destroy any players left aboard the Dawnbreaker.
Healers
• [Burning Shadows] applies [Shadow Shroud] when removed. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Healers
• [Obsidian Beam] inflict high damage and rotates over its duration. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Tanks
• [Obsidian Blast] inflicts high damage. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Tanks
• [Obsidian Beam] inflict high damage and rotates over its duration. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Damage Dealers
• The size of [Collapsing Darkness] increases with each explosion. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Damage Dealers
• [Obsidian Beam] inflict high damage and rotates over its duration. • [Darkness Comes] kills any players left aboard the Dawnbreaker. • [Radiant Light] allows skyriding and mounting in combat.
Darkness Comes
Radiant Light
Encroaching Shadows
Light Fragment
Obsidian Blast
Obsidian Beam
Collapsing Darkness
Collapsing Night
Burning Shadows
Shadow Shroud
Shadow Shroud
Shadow Bolt

Anub'ikkaj

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Anub'ikkaj is one of Queen Ansurek's most brilliant tacticians. A meticulous planner known for creative use of indigenous resources. His soldiers are fanatically loyal.

Overview
Anub'ikkaj patrols the streets of Mereldar, strengthened through [Empowered Might] from his nerubian lieutenants. Each of his allies grants formidable power while alive.
Healers
• [Dark Orb]'s final explosion inflicts less damage the farther it travels. • [Shadowy Decay] inflicts substantial damage to all players.
Tanks
• [Dark Orb]'s final explosion inflicts less damage the farther it travels. • [Terrifying Slam] inflicts substantial damage and knocks back, fearing other players caught near the primary target.
Damage Dealers
• [Dark Orb]'s final explosion inflicts less damage the farther it travels. • [Terrifying Slam] inflicts substantial damage and fears other players caught near the primary target.
Empowered Nerubians
Anub'ikkaj gains increased power from his nerubian lieutenants: Ascendant Vis'coxria, Deathscreamer Iken'tak, and Ixkreten the Unbreakable. Defeating them removes this power.
Empowered Might
Anub'ikkaj
Dark Orb
Dark Scars
Terrifying Slam
Shadowy Decay
Animate Shadows
Congealed Darkness

Rasha'nan

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A winged horror from the depths of Azj-kahet. Rasha'nan is Queen Ansurek's secret weapon to destroy the Arathi should her armies fail to conquer Mereldar.

Overview
Rasha'nan sinks her claws into The Dawnbreaker as Nightfall Bombers hurl [Arathi Bomb]s aboard the airship. After suffering enough damage from the bombs' explosions, Rasha'nan takes flight across Hallowfall and begins to cast [Acidic Eruption] until interrupted.
Healers
• [Spinneret's Strands] inflict party-wide damage when snapped. • Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s. • [Radiant Light] allows skyriding and mounting in combat.
Tanks
• [Arathi Bomb]s inflict substantial damage to Rasha'nan. • Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s. • [Radiant Light] allows skyriding and mounting in combat.
Damage Dealers
• [Arathi Bomb]s inflict substantial damage to Rasha'nan. • Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s. • [Radiant Light] allows skyriding and mounting in combat.
Stage One: The Dawnbreaker
Arathi Bombs
Sparking Arathi Bomb
Throw Arathi Bomb
Rolling Acid
Corrosion
Acidic Stupor
Expel Webs
Erosive Spray
Lingering Erosion
Intermission: Escape!
Rasha'nan takes flight across Hallowfall as Limplighter Skiffs rally to the Dawnbreaker's aid and provide [Radiant Light].
Radiant Light
Encroaching Shadows
Light Fragment
Arathi Lamplighter
A Lamplighter's Skiff rallies to the Dawnbreaker, granting Radiant Light to nearby players and generating Light Fragments.
Acidic Eruption
Stage Two: The Veneration Grounds
Spinneret's Strands
Spinneret's Websnap
Sticky Webs
Acid Pools
Rolling Acid
Corrosion
Acidic Stupor
Acid Pools
Expel Webs
Erosive Spray
Lingering Erosion
Tacky Burst