Halls of Infusion

Halls of Infusion

Dungeon ID: 1204

Dragonflight · Dungeon · Requires level 1

Deep beneath Tyrhold lies the Halls of Infusion. Its structure was built upon an ancient wellspring, the waters of which were channeled by Keeper Tyr to feed the Life Pools of the red flight. Now that the Dragon Isles have reawakened, Primalist forces have invaded these halls. Have they come to destroy the facility... or to reveal secrets that Tyr left behind?

Encounters

Watcher Irideus

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Tasked by Keeper Tyr to protect and maintain the Halls of Infusion, Watcher Irideus has performed his duties to perfection... until now. Caught off guard by the Primalists' incursion, he was overwhelmed by the elemental forces they unleashed. A mistake he does not intend to make again.

Overview
Watcher Irideus overcharges foes with [Power Overload], and harries them with [Spark Volley]. Upon reaching 15% remaining health, Irideus will become desperate and [Siphon Power] directly from the facility itself.
Damage Dealers
• Nullification Devices emit a [Nullifying Pulse] when they are slain. • Applications of [Ablative Barrier] are dissipated when struck by [Nullifying Pulse]. • [Power Overload] leaves behind a deadly [Power Field] when it is removed.
Healers
• [Siphon Power] will increase the damage from [Power Overload] and [Power Field]. • [Purifying Blast] can do large amounts of damage with a high amount of applications.
Tanks
• Nullification Devices emit a [Nullifying Pulse] when they are slain. • Applications of [Ablative Barrier] are dissipated when struck by [Nullifying Pulse].
Stage One: A Chance at Redemption
Power Overload
Power Field
Spark Volley
Static Surge
Titanic Fist
Stage Two: Watcher's Last Stand
Ablative Barrier
Reactive Spark
Siphon Power
Siphon Power
Nullification Device
Purifying Blast
Purifying Blast
Nullifying Pulse
Nullifying Pulse

Gulping Goliath

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Deep within the caverns of the Halls of Infusion lurks the Gulping Goliath. Sire to countless generations of hornswogs, the Goliath and his brood have thrived upon the unprocessed waters of the wellspring. Driven by an insatiable hunger, he will eagerly devour any creature that strays too close to his lair.

Overview
The Gulping Goliath uses its size and [Overpowering Croak] to subdue its foes. Loose stones above cause [Cave Ins], dropping Curious Swoglets into the arena. [Gulp], as well as Curious Swoglets' melee attacks, will apply the incredibly lethal [Gulp Swog Toxin].
Damage Dealers
• If the Gulping Goliath does not strike a player with [Gulp], it will become [Hangry]. • Each time a Curious Swoglet successfully melee attacks a target, it applies a very lethal [Gulp Swog Toxin].
Healers
• Each time a Curious Swoglet successfully melee attacks a target, it applies a very lethal [Gulp Swog Toxin]. • [Toxic Effluvia] will inflict significant Nature damage to your party.
Tanks
• If the Gulping Goliath does not strike a player with [Gulp], it will become [Hangry]. • Each time a Curious Swoglet successfully melee attacks a target, it applies a very lethal [Gulp Swog Toxin].
Gulp
Gulp Swog Toxin
Hangry
Hangry
Gulp
Overpowering Croak
Cave In
Curious Swoglet
Gulp Swog Toxin
Fixate
Belly Slam
Toxic Effluvia

Khajin the Unyielding

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Khajin the Unyielding seethes with hatred for Keeper Tyr for tampering with the ancient wellspring beneath Tyrhold. Waters that once flowed with the eternal essence of Azeroth have been polluted by Order magic. Khajin would see the world freed from the malignant legacy of the titans... at any cost.

Overview
Khajin the Unyielding assaults her foes with the power of ice and cold. She will alternate between creating Ice Boulders using [Glacial Surge] and destroying weakened ones using [Hailstorm].
Tanks
• [Hailstorm] will strike every [Ice Boulder]. • Damaged [Ice Boulders] immediately erupt in an [Avalanche] after being struck a second time.
Damage Dealers
• [Hailstorm] will strike every [Ice Boulder], not just those being used for cover. • Damaged [Ice Boulders] immediately erupt in an [Avalanche] after being struck a second time.
Healers
• [Hailstorm] will strike every [Ice Boulder], not just those being used for cover. • Damaged [Ice Boulders] immediately erupt in an [Avalanche] after being struck a second time. • Dispel [Frost Shock] quickly so your ally can escape harmful area damage.
Hailstorm
Hailstorm
Glacial Surge
Ice Boulder
Avalanche
Glacial Surge
Frost Cyclone
Polar Winds
Frost Shock

Primal Tsunami

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Infuser Sariya is driven to restore the world to what it once was: a primal elemental landscape of unfettered power. She has used all her will and cunning to summon the Primal Tsunami, an elemental being mighty enough to topple Keeper Tyr's facility and return the waters of the wellspring to their natural state.

Overview
The Primal Tsunami attempts to drown its enemies in the now Primalist infused waters in the depths of the Halls of Infusion. It forms [Infused Globules], and then displaces its enemies into danger. Upon reaching 50% health, the Tsunami uses [Cast Away] on its foes and submerges. While submerged, the Tsunami's Primalist allies jump to action, infusing it with more energy.
Tanks
• [Infused Globules] inflict [Waterlogged] on players they come into contact with. • The Primal Tsunami will continue to use [Undertow] if there are no players within melee range of it.
Damage Dealers
• Primalist Infusers will continue to [Infuse] the Primal Tsunami until they are interrupted. • [Crashing Tsunami] will knock back and slow players during [Cast Away].
Healers
• [Focused Deluge] will inflict high Frost damage to the target. • [Crashing Tsunami] will knock back and slow players during [Cast Away].
Stage One: Violent Swells
Infused Globule
Waterlogged
Tempest's Fury
Squall Buffet
Focused Deluge
Squall Buffet
Undertow
Stage Two: Infused Waters
Cast Away
Primalist Infuser
Infuse
Infuse
Inundate
Crashing Tsunami
Infused Globule
Waterlogged