Uldaman: Legacy of Tyr

Uldaman: Legacy of Tyr

Dungeon ID: 1197

Dragonflight · Dungeon · Requires level 1

Uldaman is an ancient titan facility where, long ago, allies of the heroic Keeper Tyr hid the Discs of Norgannon. After returning to the Dragon Isles, Queen Alexstrasza learned of another disc locked away within Uldaman... one that holds the memories of Tyr himself. Believing this knowledge is needed to restore the power of the Aspects, Alexstrasza has asked her mortal allies to brave the perils of Uldaman and recover Tyr's memories to secure the future of dragonkind.

Encounters

The Lost Dwarves

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The quest for ancient knowledge, untold riches, and worldwide fame has lured brothers Eric, Olaf, and Baelog into the depths of Uldaman once again. But it seems these brazen explorers may have stayed underground a bit too long, as their scrambled senses are preventing them from recognizing whether someone is friend... or foe.

Overview
The Lost Dwarves begin the fight on foot and assault players with bow, sword, and shield. Upon reaching 100 energy they activate their ultimate, Longboat Raid! The magical dwarven longboat shoots players with [Searing Cannonfire], increasing in rate of fire for each dwarf within it. When a Lost Dwarf reaches 10% health remaining, he retreats to the longboat for the rest of the battle.
Tanks
• [Heavy Arrow] inflicts high damage to players in front of Baelog. • [Defensive Bulwark] protects The Lost Dwarves within while it is in effect.
Damage Dealers
• [Heavy Arrow] inflicts high damage to players in front of Baelog. • [Defensive Bulwark] protects The Lost Dwarves within while it is in effect.
Healers
• [Searing Cannofire] increases in rate of fire for each Lost Dwarf crewing the magic longboat. • [Ricocheting Shield] bounces between players that are too close to each other.
Baelog
Heavy Arrow
Heavy Arrow
Wild Cleave
Eric "The Swift"
Skullcracker
Dagger Throw
Olaf
Ricocheting Shield
Defensive Bulwark
Longboat Raid!
Searing Cannonfire
Burning Pitch
Fiery Surge
Hasty Rearming

Bromach

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The burly Bromach is chieftain of the Stonevault troggs, a brutal bunch who believe that Uldaman's treasures belong to them. While Bromach has a particular distaste for meddling dwarves, he's determined that no outsiders will get past him.

Overview
Bromach, Chieftan of the Stonevault Troggs, commands his kin to assault players. Periodically, he will call forth a [Quaking Totem] and bolster all troggs by casting [Bloodlust].
Tanks
• [Quaking Totem] causes a [Tremor] when it is destroyed. • [Call of the Deep] summons many troggs that can quickly overwhelm the party. • [Thundering Slam] inflicts high damage to nearby players.
Damage Dealers
• [Quaking Totem] causes a [Tremor] when it is destroyed. • [Thundering Slam] inflicts high damage to nearby players.
Healers
• [Quaking Totem] inflicts damage to all players with [Shocking Quake] as long as it is alive. • [Thundering Slam] inflicts high damage to nearby players.
Call of the Deep
Stonevault Ambusher
Ambush
Stonevault Geomancer
Chain Lightning
Stone Spike
Quaking Totem
Shocking Quake
Tremor
Bloodlust
Thundering Slam

Sentinel Talondras

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Talondras is one of the refti, a titan-forged race crafted by Keeper Tyr to work in harmony with dragonkind. Fiercely loyal to their maker, the refti were sometimes sent to distant shores to carry out important missions. Sentinel Talondras was charged with defending the route to the disc holding Tyr's memories, and is determined to keep the unworthy from laying claim to her maker's legacy.

Overview
Sentinel Talondras begins the fight with two applications of [Inexorable], each which absorbs the next stun effect cast on Talondras. When the fight begins, Talondras manifests [Resonating Orb] to stun players and begins to charge the [Ancient Dynamo]. If the dynamo reaches 100 energy before being stunned, it provides [Titanic Empowerment] to Sentinel Talondras.
Tank
• [Resonating Orb] will stun any player or monster it comes into contact with. • [Inexorable] can be removed by Stun effects, causing the [Ancient Dynamo] to become vulnerable.
Damage Dealers
• [Resonating Orb] will stun any unit it comes into contact with. • [Inexorable] can be removed by Stun effects, causing the [Ancient Dynamo] to become vulnerable.
Healers
• [Crushing Stomp] inflicts high damage to all players. • [Earthen Shards] causes one player to bleed for high damage over its duration.
Ancient Dynamo
Inexorable
Titanic Empowerment
Unrelenting
Resonating Orb
Crushing Stomp
Earthen Shards

Emberon

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Titan vaults are infamous for their intricate defenses, and the halls of Uldaman are no exception. Forged by the skilled hands of Keeper Archaedas long ago, Emberon was imbued with the ability to unleash searing flames upon any who seek to plunder the titans' secrets.

Overview
Emberon begins the fight by activating several Vault Keepers to ignite players. Upon reaching 100 energy, Emberon becomes power infused from the activated Vault Keepers. During this time, Emberon channels [Purging Flames] in the center of the vault and gains a [Sacred Barrier], preventing all damage taken. This protocol lasts until all activated Vault Keepers have been destroyed.
Tanks
• [Searing Clap] hits all players in front of Emberon. • [Purging Flames] continues until all Vault Keepers are disabled. • While [Purging Flames] is in effect, Emberon is protected by a [Sacred Barrier].
Damage Dealers
• [Purging Flames] continues until all Vault Keepers are disabled. • While [Purging Flames] is in effect, Emberon is protected by a [Sacred Barrier]. • [Searing Clap] hits all players in front of Emberon.
Healers
• [Searing Clap] hits all players in front of Emberon. • Vault keepers cast [Seeking Flame] at players while active.
Purging Flames
Fire Wave
Sacred Barrier
Heat Engine
Purging Flames
Fire Wave
Activate Keepers
Seeking Flame
Unstable Embers
Searing Clap
Burning Heat

Chrono-Lord Deios

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While the Dragon Queen seeks to restore the Aspects' powers, there are others among dragonkind who do not want to see Alexstrasza's plan succeed. Chrono-Lord Deios intends for his flight to control the timeways and to usher in the coming of the one true Aspect, whose dominion shall be... Infinite.

Overview
Chrono-Lord Deios begins the fight with 100 temporal energy and uses it to create [Eternity Orbs] to destroy players and drain their time. Upon reaching 0 energy, Deios casts [Rewind Timeflow] to recharge his energy. While time is being reversed, [Temporal Zone] return time energy back to players within them.
Tanks
• [Eternity Zone] inflicts damage and absorbs the time of players within, reducing their haste. • [Temporal Zone] returns lost time to players within, massively increasing their haste.
Damage Dealers
• [Eternity Zone] inflicts damage and absorbs the time of players within, reducing their haste. • [Temporal Zone] returns lost time to players within, massively increasing their haste.
Healers
• [Rewind Timeflow] inflicts high damage to all players over its duration. • [Eternity Zone] inflicts damage and absorbs the time of players within, reducing their haste. • [Temporal Zone] returns lost time to players within, massively increasing their haste.
Eternity's Ebb and Flow
Eternity Orb
Eternity Zone
Rewind Timeflow
Temporal Orb
Temporal Zone
Rewind Timeflow
Temporal Zone
Wing Buffet
Time Sink
Time Eruption
Time Sink
Time Eruption
Sand Breath