Sanguine Depths

Sanguine Depths

Dungeon ID: 1189

Shadowlands · Dungeon · Requires level 1

Far below Castle Nathria lies the Sanguine Depths, a prison created to house Sire Denathrius's most intriguing dissidents. Prisoners here are kept for eons, drained of their anima for research and study. The Sinfall resistance knows of a particular prisoner here that could help tip the balance of their fight with Sire Denathrius to their favor, and have asked for assistance in extracting them.

Encounters

Kryxis the Voracious

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Kryxis the Voracious sensed the anima stores deep within the Sanguine Depths, and his lust to consume this energy has driven him to madness. With the recent tear that has formed in Revendreth, Kryxis has a found a way into these catacombs, and aims to drain every last drop of anima out of the subterranean storage house.

Overview
Kryxis the Voracious hits hard, striking out at his enemies with his great physical strength, while simultaneously draining them of their essence to furhter enhance himself. At 100 Energy, Kryxis the Voracious casts [Severing Smash], splitting an orb of [Living Essence] off each player. This essence gravitates towards Kryxis, and must be recovered before it reaches him.
Tank
• [Vicious Headbutt] inflicts heavy damage. • Interrupt [Hungering Drain]. • Kryxis the Voracious consumes[Living Essences] in order increase the damage from his attacks.
Damage Dealers
• Stack together to reduce the damage taken by the target of [Juggernaut Rush]. • Interrupt [Hungering Drain]. • Absorb any loose [Living Essences] before they reach Kryxis the Voracious.
Healer
• [Vicious Headbutt] inflicts heavy damage to the boss's primary target. • [Severing Smash] and [Juggernaut Rush] inflict heavy party wide damage.
Severing Smash
Living Essence
Juggernaut Rush
Hungering Drain
Vicious Headbutt
Essence Surge

Executor Tarvold

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Many venthyr consider the torment of their charges and the extraction of sins and anima their sacred duty. The creature known as Executor Torvald being set as warden and allowed to take its sick pleasure in torturing the prisoners here shows the depravity Revendreth has fallen to.

Overview
Periodically Executor Tarvold summons forth one of the multitude of manifestiations he has imprisioned. These manifestations consume the latent anima from the surroundings, growing larger over time. When they are slain they erupt into a pool of [Residue].
Tank
• Fleeting Manifestations leave behind large pools of [Residue] upon death.
Damage Dealers
• Quickly kill Fleeting Manifestations. • [Castigate] inflicts heavy damage to players near the target.
Healer
• While Fleeting Manifesations are alive they inflict party-wide damage with [Growing Pride]. • [Castigate] inflicts heavy damage to players near the target.
Sintouched Anima
Castigate
Coalesce Manifestation
Fleeting Manifestation
Fleeting Manifestations absorb latent anima, gaining energy over time. Upon reaching 100 Energy the Fleeting Manifestation ertupts, creating pool of Residue.
Residue
Growing Pride

Grand Proctor Beryllia

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There are only a few old enough to know if Grand Proctor Beryllia learned her ruthless form of study in Revendreth or if she never truly gave up that particular sin. The cruelty she used to master the magic of anima has been turned on a very peculiar new prisoner, the naaru Z'rali. She will command this creature's Light no matter what it costs her prisoner.

Overview
Tank
• Mitigate [Rite of Supremacy] by moving into Z'rali's [Shining Radiance]. • Consider using damage mitigation when Grand Proctor Beryllia casts [Iron Spikes].
Tank
• Mitigate [Rite of Supremacy] by collecting Z'rali's [Fragments of Radiance]. • Consider using damage mitigation when Grand Proctor Beryllia casts [Iron Spikes].
Damage Dealers
• Mitigate [Rite of Supremacy] by moving into Z'rali's [Shining Radiance].
Damage Dealers
• Mitigate [Rite of Supremacy] by collecting Z'rali's [Fragments of Radiance].
Healer
• Mitigate [Rite of Supremacy] by moving into Z'rali's [Shining Radiance].
Healer
• Mitigate [Rite of Supremacy] by collecting Z'rali's [Fragments of Radiance].
Rite of Supremacy
Agonize
Shining Radiance
Fragment of Radiance
Endless Torment
Anguished Cries
Agonize
Iron Spikes

General Kaal

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General Kaal stands as one of Sire Denathrius's main generals overseeing his operations in Revendreth. Strong, agile and full of guile, General Kaal uses her agility and anima-infused nature to eliminate all who would stand against her master.

Overview
General Kaal is agile around the battlefield, working to weaken all of her opponents and removing them from the battlefield entirely. Upon reaching 50% health, General Kaal ends the fight and prepares to drag her opponents back into the depths for eons of imprisonment.
Tank
• Position yourself for [Gloom Squall]. • Avoid [Piercing Blur].
Damage Dealers
• Avoid [Piercing Blur]. • Spread out for [Wicked Rush]. • Position yourself for [Gloom Squall].
Healer
• Position yourself for [Gloom Squall]. • Avoid [Piercing Blur].
Gloom Squall
Shining Radiance
Wicked Rush
Wicked Gash
Wicked Gash
Piercing Blur