WoW Forever
Free the Hollows
Quest Id# 93172 · Data: WoW Forever beta 1.60.1 (build 70170)
Requirements
- Faction
-
Alliance
Horde
Unknown
- Class
- Any
- Races
- Any
- Category
- Zone · Zephras Isle
- Recommended Level
- 13
- Minimum Level
- 8
- Difficulty
- Red from level 8 Orange from level 9 Yellow from level 11 Green from level 16 Gray from level 19
- Type
- Normal
Where
- Zone
- Zephras Isle
- Starts at
-
Not recorded yet
- Ends at
-
Not recorded yet
Objectives
Destroy 10 Wind Hollows in Shadowgale Forest.
- Wind Hollow freed ×10
How to complete
ExperimentalWhat is wrong with these steps?
Nobody has recorded this quest with EG Link yet, so there is nothing here to send feedback on. You can help fill in its steps by downloading EG Link (opens in a new tab) and doing the quest with it.
Thanks — your feedback has been sent. If we need more from you, you will get a notification.
-
1
Wind Hollow freed ×10
Missing Data: Location
-
2
Turn it in
Missing Data: Turn-in recipient
This feature is experimental. The steps are put together from the quest's objectives and what EG Link (opens in a new tab) players have recorded, so they can be incomplete or wrong. Please use the feedback button to help us identify problems.
Rewards
- Experience
- 675 experience, for a character of level 13
- Choose one of
Description
Most of the elves on this island seem to think that these woods are haunted, and they aren't wrong.
At the old ruins to the northeast, a strange type of ghost-like spirits gather. Some nights, you can almost hear them "singing". It's not like any song I've heard before, but it's definitely a song and it's... just so sad.
I'm not sure why, but I think something terrible happened there at some point, and the spirits are trapped there somehow. If you are feeling brave, maybe you can help set them free?
Have you completed the quest?
Check in-game
To see whether a character has completed this quest, log in on it and type this into the chat box:
/run print(C_QuestLog.IsQuestFlaggedCompleted(93172))
The chat box shows true if the character has completed it, false if not.