WoW Forever
The Criminal Element
Quest Id# 92517 · Data: WoW Forever beta 1.60.1 (build 70170)
Requirements
- Faction
-
Alliance
Horde
Unknown
- Class
- Any
- Races
- Any
- Category
- Zone · Zephras Isle
- Recommended Level
- 7
- Minimum Level
- 4
- Difficulty
- Orange from level 4 Yellow from level 5 Green from level 10 Gray from level 13
- Type
- Normal
Where
- Zone
- Zephras Isle
- Starts at
-
Not recorded yet
- Ends at
-
Not recorded yet
Objectives
Kill 10 Highlands Bandits and their leader, "Badwind" Bennic in the Shen'dar Highlands.
- Slay creature #251918 ×10
- Slay creature #255534
How to complete
ExperimentalWhat is wrong with these steps?
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1
Kill creature #251918 ×10
Missing Data: Location
-
2
Kill creature #255534
Missing Data: Location
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3
Turn it in
Missing Data: Turn-in recipient
This feature is experimental. The steps are put together from the quest's objectives and what EG Link (opens in a new tab) players have recorded, so they can be incomplete or wrong. Please use the feedback button to help us identify problems.
Rewards
- Experience
- 480 experience, for a character of level 7
- Money
- 1s 75c
- Choose one of
- Reputation
- Windshapers +50 reputation
- High Order +50 reputation
- These reputation amounts are estimated. EG Link (opens in a new tab) users have not reported the real amounts yet.
Description
There's a cave not far to the north, hidden behind a waterfall. It's well known to me that there's a group of bandits that are operating out of that cave. They were a problem for us before the cult arrived, but now they are a real terror. I can't spare the people to go and clear them out, unfortunately.
I need you to go there and take care of them for me. Kill as many as you can, and if possible, take out their leader, the one they call "Badwind" Bennic. That cave is dangerous, so be careful.
Have you completed the quest?
Check in-game
To see whether a character has completed this quest, log in on it and type this into the chat box:
/run print(C_QuestLog.IsQuestFlaggedCompleted(92517))
The chat box shows true if the character has completed it, false if not.