WoW Forever
Supplying the Sepulcher
Quest Id# 6321 · Data: WoW Forever beta 1.60.1 (build 70170)
Requirements
- Faction
-
Alliance
Horde
- Class
- Any
- Races
- Undead
- Category
- Zone · Silverpine Forest
- Recommended Level
- 10
- Minimum Level
- 10
- Difficulty
- Yellow from level 10 Green from level 13 Gray from level 16
- Type
- Normal
Where
- Zone
- Silverpine Forest
- Gives you
-
Podrig's Order
- Starts at
-
Not recorded yet
- Ends at
-
Not recorded yet
Objectives
Bring Podrig's Order to Karos Razok.
How to complete
ExperimentalWhat is wrong with these steps?
Nobody has recorded this quest with EG Link yet, so there is nothing here to send feedback on. You can help fill in its steps by downloading EG Link (opens in a new tab) and doing the quest with it.
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-
1
Accept the quest; you're given
Podrig's Order
-
2
Turn it in and bring
Podrig's Order
Missing Data: Turn-in recipient
This feature is experimental. The steps are put together from the quest's objectives and what EG Link (opens in a new tab) players have recorded, so they can be incomplete or wrong. Please use the feedback button to help us identify problems.
Rewards
- Experience
- 210 experience, for a character of level 10
- Reputation
- Undercity +25 reputation
- This reputation amount is estimated. EG Link (opens in a new tab) users have not reported the real amounts yet.
Description
Executor Hadrec asked me to take stock of our equipment at the Sepulcher. With the Scourge, and worse, lurking in the woods, he doesn't want the Deathguards to lack gear they might need.
I found that we are, in general, well stocked, but we do need more weapons to replace those lost in the field.
Here is a requisition order of what is needed, for the weapon dealer Gordon Wendham in the Undercity. Take the order to our bat master, Karos Razok, and speak with him about transport to the Undercity.
Have you completed the quest?
Check in-game
To see whether a character has completed this quest, log in on it and type this into the chat box:
/run print(C_QuestLog.IsQuestFlaggedCompleted(6321))
The chat box shows true if the character has completed it, false if not.