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Rankings

Combat Logs

Wailing Caverns · Boss fight · Kresh

A public fight. A player who kept their report private, or hid their character, is shown by class and a number.

Kresh · 16.5 s · Kill · Confirmed: most of the group's logs agree.

Showing of the fight.

Damage

DPS is over the whole fight: 16.5 s.

Compare two Name Damage DPS
Totals 1,855 112.4
Mr Happosai Find comparable parses for Mr Happosai 649 39.3
Damos Bonetithe Find comparable parses for Damos Bonetithe 476 28.8
Wrinkle Blast Find comparable parses for Wrinkle Blast 380 23.0
Tlaloc Zitah Find comparable parses for Tlaloc Zitah 286 17.3
Druid 1 64 3.9

Effective Healing

HPS is over the whole fight: 16.5 s.

Compare two Name Healing HPS
Totals 322 19.5
Druid 1 322 19.5
Damos Bonetithe Find comparable parses for Damos Bonetithe 0 0.0
Mr Happosai Find comparable parses for Mr Happosai 0 0.0
Tlaloc Zitah Find comparable parses for Tlaloc Zitah 0 0.0
Wrinkle Blast Find comparable parses for Wrinkle Blast 0 0.0

Damage Taken

DTPS is over the whole fight: 16.5 s.

Compare two Name Taken DTPS
Totals 356 21.6
Tlaloc Zitah Find comparable parses for Tlaloc Zitah 356 21.6
Damos Bonetithe Find comparable parses for Damos Bonetithe 0 0.0
Druid 1 0 0.0
Mr Happosai Find comparable parses for Mr Happosai 0 0.0
Wrinkle Blast Find comparable parses for Wrinkle Blast 0 0.0

Working out the fight…

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Fight Timeline

Pets are included. Per second values are averaged over 5 seconds. Overhealing is excluded.

  • Damage done
  • Damage taken
  • Healing
  • A death
  • A player below 35% health

Enemy health

  • Health left
  • Health lost
  • The enemy died

Damage Done - By PlayerBy Ability

damage done | per second, over the

Some abilities have initial hits as well as duration effects. Short-term empowerment effects (Power Infusion) are credited to the players who cast them. Long-term Thorns abilities are shared between players who could have cast them, with some damage not credited to any players, to avoid manipulating logs via class stacking. Check "Raw Values" to revert this adjustment.

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No damage done.

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Spike Damage

Each player's highest of damage.

Highest Spike DPS
Spike Length
Players

No damage done.

Spike Timeframes

Each player's spike, from when it began.

Nothing to show.

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Deaths

Unique Player Deaths

First Death

Nobody died in this fight. When someone does, each death gets a tile here, and its timeline shows what led to it: the hits on them, their health, what they cast and the defensives they had, and what the healers were doing.

Killing Blow
Overkill
Damage Taken
Healing Received

Time at Each Health

Damage Sources

No damage in the window.

Dead Player's Defensives

What defensives the player had before their death. A figure marked ~ is an estimate.

The Healers

What each healer cast before the death, and how much of it healed the player who died. Roles are estimated based on healing and damage done or received.

Death Recap

See what happened before the death, what the player was doing, what hit them, and who tried to save them.

No death to show.

This log has no health for them: it was recorded without advanced combat logging, so the window is the last 60 seconds and health is not shown.

Players

Before Mitigation is every hit before anything took off it. Mitigation is what armor, resists, blocks, stances, defensives, talents and the player's own shields took off it; Shields are other players' shields. Before Mitigation less the two is Damage Taken. Dodges, parries, misses and immunities carry no amount in the log, so they are left out.

By Enemy Ability

damage taken | per second, over the

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No damage taken.

Amount is what the hits dealt, absorbs excluded. Avoided counts the misses, dodges, parries, and any hits that dealt nothing.

By Source

No damage taken.

Avoidable Abilities

Ground effects, sweeps, cones, lines, and other abilities believed to be avoidable. Tagged as "Unverified" until tested in game.

Avoidable Damage Taken
Abilities
Times Used
People Hit

No avoidable ability hit anyone during this fight.

Avoidable Damage Taken

Unmitigated: Damage each player took after using their own defensives.

When It Hit

Each occurrence of receiving avoidable damage. Deaths included.

Nothing to show.

Damage Spikes

A spike is 30% or more of a player's health within 4 seconds.

No spikes.

Healing Done - By PlayerBy Ability

healing done | per second, over the

Some abilities have initial heals as well as duration effects. Short-term empowerment effects (Power Infusion) are credited to the players who cast them. Check "Raw Values" to revert this adjustment.

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No healing done.

Updating…

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Clutch Heals

A heal that saved a player. Players who took damage that would have killed them, if they weren't healed within the seconds prior.

Saves
Players Saved
Healers

Players who Saved

When They Were Saved

Each save, from when its first heal landed.

Nothing to show.

Overlap

Heals on a player at or near full health ( or more) that overhealed by or more of their maximum health within seconds.

Moments
Two Healers or More
Overhealing in Them

Overhealing by Healer

No overlapping heals.

When Healing Overlapped

Each occurrence, from when its first heal landed.

Nothing to show.

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Dispels Made

-

Debuffs Removed

-

Average Time On

-

Nobody Removed

-

No dispels in this fight.

By Player

Who dispelled what, and from whom. A pet's dispels count to its owner.

Debuffs Removed

How often each went on, how often it was removed, and how long it stayed on first.

No debuff was removed from the group.

Dispellable Debuffs Nobody Removed

Debuffs that ran out or stayed on until the player died or the fight ended, even though someone in the group could have removed them. Stoneform and Shatter Curse count only for the players who can use them.

None: every removable debuff was removed.

Dispellable Debuffs

How long each debuff remained on a target and when it was dispelled.

Nothing to show.

Updating…

Working out the fight…

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Purges Made

-

Buffs Removed

-

Average Time On

-

Nobody Removed

-

No purges in this fight.

By Player

Who purged what, and from which enemy. A pet's purges count to its owner.

Buffs Removed

How often each went on an enemy, how often it was purged, and how long it stayed on first.

No buff was purged from an enemy.

Purgeable Buffs Nobody Removed

Enemy buffs that ran out or stayed on until the enemy died or the fight ended, even though someone in the group could have purged them.

None: every removable buff was purged.

Purgeable Buffs

How long each buff remained on an enemy and when it was purged.

Nothing to show.

Updating…

Working out the fight…

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This fight's log was written without Advanced Combat Logging, so it gives nobody's mana.

Nobody in this fight uses mana.

Mana During the Fight

Each player's mana percentage, their lowest point, and if/when they ran out.

  • Lowest point
  • Not enough mana

Mana is read from the fight's own lines, so drinking between pulls isn't counted. Regenerated is the mana that came back between two readings that no line explains.

Updating…

Killing Adds - By Player

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No Adds recorded on this fight.

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Coming Soon

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Item level

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External Debuffs That Helped

None that affect them.

Fight Timeline

Pets are included in damage and healing done. Per second values are averaged over 5 seconds. Overhealing is excluded. Drag across the chart to zoom in on that section.

  • Damage done
  • Damage taken
  • Healing done
  • Healing received
  • A death
  • Below 35% health

by , each ability is averaged over five seconds. Uncheck an ability to hide it. Drag across the chart to zoom in on that section.

Nothing to draw: .

damage done | per second

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No damage done.

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healing done | per second

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No healing done.

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Event Log

Every line of the fight's log, formatted for readability.

Enemy Output Received

No enemy matches.

Kinds of events

Reading the fight…

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Showing to of results

A moment of the fight. Letting go, or a pause after the arrow keys, opens the page with the first line from then that the filters keep.

No line matches.

Time Source Event Spell Target Amount Detail

Showing to of results

A moment of the fight. Letting go, or a pause after the arrow keys, opens the page with the first line from then that the filters keep.